Crusader Kings 3 is the third installment in the Crusader Kings franchise, released in September 2020. Since then, gamers have discovered that they can use the console commands implemented in the game to modify game mechanics. This allows gamers to change their style of play, to create different scenarios or to add a degree of fun and difficulty to the game. In the table below, we have listed all the commands in Crusader Kings 3 and what they do.
Note: The Command column lists the command itself. The Parameters column lists optional syntax that can be included in the command. When entering parameters, do not include the [] characters, these are shown in the table below for organizational purposes only. If used, these parameters must be included in the order listed below. The Effect column explains what the command does. For all effects listed below, if no [character id] is specified, it defaults to the player character.
Order | Parameters | Effet |
---|---|---|
age | [amount] [character id] | Add [amount] to the age of [character id]. Negative values reduce the age. |
add_claim | [title id] [character id] | Appends claim [title id] to [character id]. |
add_doctrine | [doctrine id] [faith id] | Add [doctrine id] to [faith id]. |
add_dread | [amount] [character id] | Add [amount] of fear to [character id]. |
add_maa | [regiment id] [character id] | Ajoute [regiment id of men at arms to [character id]. |
add_perk | [perk id] [character id] | Add [perk id] to [character id]. |
add_piety | [amount] | Adds [amount] piety towards the player character. Negative values reduce piety. The default value is 1000 if no [amount] is specified. |
add_prestige | [amount] | Adds [amount] prestige to the player character. Negative values decrease it. The default value is 1000 if no [amount] is specified. |
add_realm_law | [law id] [character id] | Pass [law id] in the realm for [character id]. |
add_realm_law_skip_effects | [law id] [character id] | Adds [law id] to the realm for [character id] with no additional effects. |
add_relation | [relation id] [character id] [character id2] | Add [relation id] between [character id] and [character id2] |
add_secret | [secret id] | Adds [secret id] to the player character. |
add_stress | [amount] [character id] | Add [amount] stresser for [character id]. |
add_title_law | [title id] [law id] | Add [law id] to [title id]. Only works for developers. |
add_trait | [trait id] [character id] | Add [trait id] to [character id]. |
add_lifestyle_xp_all | [amount] [character id] | Add [amount] experience to all lifestyles for [character id]. Defaults to 1000 if no [amount] is specified. |
add_diploancy_lifestyle_xp | [amount] [character id] | Adds [amount] life experience in diplomacy for [character id]. Default is 1000 if not [amount is specified] |
add_martial_lifestyle_xp | [amount] [character id] | Add [amount] martial lifestyle experience to [character id]. Default is 1000 if not [amount is specified] |
add_stewardship_lifestyle_xp | [amount] [character id] | Add [amount] lifestyle experience in stewardship for [character id]. Default is 1000 if not [amount is specified] |
add_intrigue_lifestyle_xp | [amount] [character id] | Add [amount] plot life experience for [character id]. Default is 1000 if not [amount is specified] |
add_learning_lifestyle_xp | [amount] [character id] | Add [amount] learning from life experience for [character id]. Default is 1000 if not [amount is specified] |
change_culture | [county id] [culture id] | Change culture from [county id] to [culture id] |
change_level_of_development | [amount] [county id] | Add [amount] development to [county id]. By default the capital of the player if not [county id] is specified. |
change_fervor | [amount] [faith id] | Adds [amount] fervor for [faith id]. Defaults to player faith if no [faith id] is specified. Negative values decrease the amount. |
change_diplomacy | [amount] [character id] | Add [amount] diplomatic skills for [character id]. Negative values decrease the amount. |
change_martial | [amount] [character id] | Add [amount] martial skill to [character id]. Negative values decrease the amount. |
stewardship_change | [amount] [character id] | Add [amount] stewardship skill for [character id]. Negative values decrease the amount. |
change_intrigue | [amount] [character id] | Add [amount] plot skill for [character id]. Negative values decrease the amount. |
change_learning | [amount] [character id] | Add [amount] learning skill to [character id]. Negative values decrease the amount. |
prowess_change | [amount] [character id] | Add [amount] skill prowess to [character id]. Negative values decrease the amount. |
change_character_modifiers | [character id] | Removes all character modifiers from [character id]. |
clear_title_laws | [title id] | Removes all title succession laws from [title id]. |
discover_all_eras | [character id] | Discover all the innovations of the culture of [character id]. |
discover_era | [was id] | Discoveries [era id] and all innovations for player character cultivation. |
discover_fascination | [character id] | Discover the current fascination with the culture of [character id]. |
discover_innovation | [innovation id] [character id] | Discoveries [innovation id] for the cultivation of [character id]. |
dynasty_prestige | [amount] [dynasty id] | Add [amount] fame to [dynasty id]. Negative values decrease the amount. Defaults to 1000 if no [amount] is specified. |
fin_schemes | Nothing | All Stratagems targeting the player character are complete. |
Event | [event id] [character id] | [event id] triggers for [character id] |
gain_all_dynasty_perks | [character id] | Returns all dynasty heirlooms for the dynasty of [character id]. |
gain_all_perks | [character id] | Give all lifestyle perks to [character id] |
give_title | [title id] [character id] | Gives [title id] to [character id]. |
or | [amount] | Gives player character [amount] gold. Negative values decrease the amount. Defaults to 1000 if no [amount] is specified. |
installer | Nothing | Forces all possessions and buildings in the player character's estate to complete in one day. |
instant_birth | Nothing | Forces all pregnancies to end within one day. |
join_era | [era id] [character id] | Enters [era id] for [character id] culture. |
kill | [character id] | Kill [character id]. |
know_schemes | Nothing. | Discover all blueprints targeting the player character. |
fusion_culture | [culture id] [culture id2] | Change culture of all countries with [culture id] to [culture id2] |
pregnancy | [character id] [character id2] | Force pregnancy for female [character id] of [character id2]. By default, the father is unknown if [character id2] is not specified. |
delete_doctrine | [doctrine id] [faith id] | Remove [doctrine id] from [faith id]. Defaults to player character faith if no [faith id] is specified. |
remove_nick | [character id] | Remove current nickname from [character id] |
delete_relation | [relation id] [character id] [character id2] | Remove [relation id] between [character id] and [character id2]. |
remove_trait | [trait id] [character id] | Remove [trait id] from [character id]. |
set_culture | [culture id] [character id] | Change culture for [character id] to [culture id] |
set_dread | [amount] [character id] | Set fear to [amount] for [character id] |
set_faith | [faith id] [character id] | Set faith for [character id] to [faith id]. |
set_focus | [focus id] [character id] | Set focus for [character id] to [focus id] |
set_nick | [nickname] [character id] | Set nickname from [character id] to [nickname] |
set_sexuality | [sexuality id] [character id] | Set sexual orientation for [character id] to [sexuality id] |
set_stress | [amount] [character id] | Set stress to [amount] for [character id]. |
set_diplomacy | [amount] [character id] | Set diplomacy skill to [amount] for [character id]. |
set_martial | [amount] [character id] | Set martial skill to [amount] for [character id]. |
set_stewardship | [amount] [character id] | Set stewardship skill to [amount] for [character id]. |
set_intrigue | [amount] [character id] | Set intrigue skill to [amount] for [character id]. |
set_learning | [amount] [character id] | Set learning skill to [amount] for [character id]. |
set_prowess | [amount] [character id] | Set prowess skill to [amount] for [character id]. |
Yes man | Nothing | AI characters accept all proposals. |
Debug and test commands
The following commands are used to test specific aspects of the game.
free | Nothing | Clears console history. |
dump_bookmark_protraits | Nothing | Creates bookmark portraits of all bookmark characters and stores them in DocumentsParadox InteractiveCrusader Kings IIIcommonbookmark_portraits. |
swerve | [effect script] | Runs the scripted effect. |
faction_spawn | [faction type] | Appears [faction type] if needed, conditions apply. |
generate_cadet_coa | Nothing | Generates a new coat of arms for the player character's house. |
help | [command] | Prints described from [command] to the console. |
instamove | Nothing | Armies move one barony per day. |
map_editor | Nothing | Opens the map editor. |
Name | Nothing | AI characters decline all offers. |
observer | Nothing | Enter observer mode. |
play | [character id] | Toggle character to [character id]. |
portrait_editor | Nothing | Opens the portrait editor. |
recharge | [filename] [target] | Reloads mod and game files into memory. |
Courses | [filename] | Execute commands in [filename]. |
set_is_ai | [character id] | Allow AI to control [character id] |
set_is_player | [character id] | Forbid AI to control [character id] |
These are all commands for Crusader Kings III. For more great guides and content, be sure to check out the Pro Game Guides homepage.
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