How skills work in Gamedec

    How skills work in Gamedec

    How skills work in Gamedec

    Gamedec is an isometric cyberpunk RPG that works a little differently than typical RPGs. There is no leveling system or experience points in the traditional sense. Instead, Gamedec uses Professions and Aspects.

    Professions are similar to classes or roles while Aspects can be thought of as your skills or traits. Both systems can be somewhat confusing as there is a lot of information to absorb. It is also possible to modify them on the fly as you progress.



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    Professions are mostly played in conversation or when you make decisions. Unlocking new professions will give you different dialogue choices and thus allow you to play differently. You can even see profession dialog choices that aren't available to you or select them on the spot if you have enough aspect points. Your professions will define your character's progression. The professions available to you depend directly on your Aspects.

    Aspects are your skills, or what makes your detective who he or she is. Aspect points are earned as you go, usually in conversations or how you interact with NPCs. Every decision you make influences how NPCs perceive you and thus shifts your aspects to one spectrum or another. If you behave more empathetically, your empathy aspect will increase or vice versa.



    For more game info, check out All Characters & Voice Actors in Lost Judgment and Roblox Project Star map & locations on Pro Game Guides.

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